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NVIDIA 8000 GPU/VPUToday we will be releasing not one but four different reviews of products based on the NVIDIA® G80 GPU/VPU. Each review will showcase the efforts of a different major video card manufacturer and will be written by a different Bjorn3D Product Analyst. It is our hope that the diversity of this approach will give you, our readers, the most complete overview humanly possible at one site.................
The GeForce 8800 GTX GPU implements a massively parallel, unified shader design, consisting of 128 individual stream processors running at 1.35 GHz, and the GeForce 8800 GTS includes 96 stream processors clocked at 1.2GHz. Each stream processor is capable of being dynamically allocated to vertex, pixel, geometry, or physics operations for the utmost efficiency in GPU resource allocation, and maximum flexibility in load balancing shader programs.
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ATI promotes DX10 GPU ATI Technologies Thursday disclosed some of the details concerning the code-named R600 graphics processing unit (GPU) and said the part will not only support the new features and unified shader architecture, but will also become the company’s highest performing graphics chip when it comes to wide-spread DirectX 9 applications.
R600 – DirectX 9 Champ
“The R600 will be [absolutely] the fastest DirectX 9 chip that we had ever built,” said Richard Huddy, the head of ATI Technologies’ software developers relations department, at a press conference in London, UK. |